Gold Fever
  • Introduction
    • 👀Overview
    • 📜Story
    • 🤠Factions
    • 🌏Regions
  • GoldFever Gameplay
    • 🎮Playing The Game
    • 💸Ways To Earn
      • đŸ’ĩActive Income
      • 💎Passive Income
      • 📈Speculation Trading
      • 📝Game Jobs
  • Game Features
    • âœŒī¸Game Mechanics
      • 🌟Character Stats
      • 🔴Reliability and Infamy
      • đŸ•¸ī¸Talents and Skills
      • đŸ’¯Perfect Strike
    • â›ī¸Mining Claims and Gold Distribution
      • Leaderboards
      • Artifacts
    • 🛖Infrastructure
      • đŸ‘ŖTribal Buildings
    • â›ĩTransportation
      • 🏇Land Transport
      • đŸ›ļWater Transport
      • đŸ›Šī¸Air Transport
      • đŸŽĢTicketed Transportation
    • âš”ī¸Combat
    • đŸĻƒHunting and Gathering
    • âš™ī¸Crafting Items
    • 👨‍👨‍đŸ‘Ļ‍đŸ‘ĻGroup and Group +
    • 🛖Guilds
    • 🔍Discoveries
  • Economy
    • đŸĒ™Currencies and Assets
    • 🤴Governorship
    • 💰Economy Roles
    • 🏠Commercial Infrastructure
      • đŸ˜ī¸Merchant Buildings
      • 👑Governor Buildings
    • đŸ—ēī¸Building Blueprints
    • đŸ•ī¸Non-Merchant Building
    • 🤝Marketplace
    • âš–ī¸Rights
    • 🛒Game Store
  • Commercial NFTs
    • ❓Guide & FAQ
    • 📄Mining Claims NFTs
    • â›ī¸Gold Tools NFTs
    • đŸ˜ī¸Buildings NFTs
    • đŸŽĢBlueprints NFTs
    • đŸšŖâ€â™‚ī¸Transportation NFTs
      • â›ĩBoats NFTs
      • đŸ›Šī¸Planes NFTs
      • 🐎Carriages & Carts NFTs
    • 🐴Companions NFTs
    • âš”ī¸Weapons NFTs
    • đŸ‘¨â€âš•ī¸Characters NFTs
    • 🎩Cosmetics NFTs
  • 🎭Genesys Masks NFTs
  • GUIDES & TUTORIALS
    • 🌐Website Manual
    • âš™ī¸Account Creation
  • Social Media
    • â„šī¸Our Website
    • â„šī¸Gold Fever on Twitter
    • â„šī¸Gold Fever on Medium
    • â„šī¸Join our Discord Server
    • â„šī¸Telegram - Official
    • â„šī¸Telegram - Announcement Channel
    • â„šī¸Telegram - Trading Group (Unofficial)
  • Appendix
    • đŸ–Ĩī¸System Requirements
    • âœī¸Glossary
    • 🔴Disclaimer
    • ❔FAQ
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On this page
  • Overview
  • Milestones
  1. Game Features
  2. Game Mechanics

Talents and Skills

PreviousReliability and InfamyNextPerfect Strike

Last updated 2 years ago

Overview

Gold Fever has a dynamic skill system. The character develops skills as the player engages in certain activities that are correlated to that skill. This gives players the freedom to develop their characters for the desired playstyle.

Milestones

Milestones are specific bonuses linked to the skills that are unlocked through leveling that specific skill to a threshold. To gain a milestone, a character would need to complete a specific quest linked to that skill by acquiring it from a trainer NPC specialized in that skill group. These NPCs are found in different buildings and have a cost to activate the quest for the milestone. Any milestone acquired further unlocks the cap for that skill group so that the player can progress.

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