Gold Fever
  • Introduction
    • 👀Overview
    • 📜Story
    • 🤠Factions
    • 🌏Regions
  • GoldFever Gameplay
    • 🎮Playing The Game
    • 💸Ways To Earn
      • đŸ’ĩActive Income
      • 💎Passive Income
      • 📈Speculation Trading
      • 📝Game Jobs
  • Game Features
    • âœŒī¸Game Mechanics
      • 🌟Character Stats
      • 🔴Reliability and Infamy
      • đŸ•¸ī¸Talents and Skills
      • đŸ’¯Perfect Strike
    • â›ī¸Mining Claims and Gold Distribution
      • Leaderboards
      • Artifacts
    • 🛖Infrastructure
      • đŸ‘ŖTribal Buildings
    • â›ĩTransportation
      • 🏇Land Transport
      • đŸ›ļWater Transport
      • đŸ›Šī¸Air Transport
      • đŸŽĢTicketed Transportation
    • âš”ī¸Combat
    • đŸĻƒHunting and Gathering
    • âš™ī¸Crafting Items
    • 👨‍👨‍đŸ‘Ļ‍đŸ‘ĻGroup and Group +
    • 🛖Guilds
    • 🔍Discoveries
  • Economy
    • đŸĒ™Currencies and Assets
    • 🤴Governorship
    • 💰Economy Roles
    • 🏠Commercial Infrastructure
      • đŸ˜ī¸Merchant Buildings
      • 👑Governor Buildings
    • đŸ—ēī¸Building Blueprints
    • đŸ•ī¸Non-Merchant Building
    • 🤝Marketplace
    • âš–ī¸Rights
    • 🛒Game Store
  • Commercial NFTs
    • ❓Guide & FAQ
    • 📄Mining Claims NFTs
    • â›ī¸Gold Tools NFTs
    • đŸ˜ī¸Buildings NFTs
    • đŸŽĢBlueprints NFTs
    • đŸšŖâ€â™‚ī¸Transportation NFTs
      • â›ĩBoats NFTs
      • đŸ›Šī¸Planes NFTs
      • 🐎Carriages & Carts NFTs
    • 🐴Companions NFTs
    • âš”ī¸Weapons NFTs
    • đŸ‘¨â€âš•ī¸Characters NFTs
    • 🎩Cosmetics NFTs
  • 🎭Genesys Masks NFTs
  • GUIDES & TUTORIALS
    • 🌐Website Manual
    • âš™ī¸Account Creation
  • Social Media
    • â„šī¸Our Website
    • â„šī¸Gold Fever on Twitter
    • â„šī¸Gold Fever on Medium
    • â„šī¸Join our Discord Server
    • â„šī¸Telegram - Official
    • â„šī¸Telegram - Announcement Channel
    • â„šī¸Telegram - Trading Group (Unofficial)
  • Appendix
    • đŸ–Ĩī¸System Requirements
    • âœī¸Glossary
    • 🔴Disclaimer
    • ❔FAQ
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On this page
  • Overview
  • Outcomes
  • Item Durability
  1. Game Features
  2. Game Mechanics

Perfect Strike

PreviousTalents and SkillsNextMining Claims and Gold Distribution

Last updated 2 years ago

Overview

Gold Fever introduces a skill-based challenge in the form of the "Perfect Strike". During open-world harvesting, the player will have the option to release the command button for that action within a predefined time frame for increased effect.

Note: Perfect strike is implemented only in situations where a tool is used to preform an action.

Outcomes

There are several outcomes that can occur when a perfect strike is engaged, rewarding or punishing the player accordingly based on the situation.

  • Releasing the left click before the perfect strike is a fail

  • Releasing the left click during the perfect strike window is a success

  • Releasing the left click after the perfect strike window is a partial success

  • Not releasing the left click at all is an ineffective strike

Item Durability

When performing actions affected by the perfect strike feature, the stats of the item used will further modify the outcome. Some durability is lost every time an item is used, and it's also true when performing a perfect strike. Although performing a successful perfect strike will have the item lose only half its durability.

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