> For the complete documentation index, see [llms.txt](https://wiki.goldfever.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.goldfever.io/economy/non-merchant-building.md).

# Non-Merchant Building

There are some buildings that do not produce any income but are valuable and improve the quality of life for players. For example:

### The Tower &#x20;

This building comes with the governor package upgrade, providing protection for players visiting or operating in the adventurer base, located in the governed zone.

<figure><img src="/files/qK5dUiedDQJaYzdOQ3w6" alt=""><figcaption></figcaption></figure>

### The Bungalow

This building has been designed as an in-game version of permanent housing. A bungalow is a building where one can rest and store goods safely or perhaps a safe space where friends can meet and interact. In addition, Bungalows will exist within adventurer bases, but some could be purchased as blueprints and placed on the land.

{% embed url="<https://www.youtube.com/watch?ab_channel=GoldFever&v=5Z3WrPXSwCQ>" %}
